Thursday, January 12, 2012

Mega Man 2 Title Screen in 3D

Here's a project I've been working on for awhile. Although its not perfectly to scale, the scene does a pretty good job at staying true to the original. As per usual, click on either image to view at full size. 
The scene above may look like the a picture from the original game. However, the scene can actually be viewed at any angle, such as the one below.
The sprites were obtained from The Spriters Resource. The logo actually has the right color changes at the appropriate stops.
If you want to play an actual game like this, look forward to the release of Mega Man 2.5D by Peter Sjöstrand. He's aiming for a launch sometime this year.

Sunday, January 08, 2012

Meta Knight in HD

I found a fun pose for the model as a reference image:
Meta Knight by ~Brinstar on deviantART
Then I posed my Meta Knight model, which I found using this tutorial. Using Blender's new render engine, Cycles, I enhanced some of the materials. For example, the sword is actually reflective now. I also used Subdivision Surface to smooth the rough edges on the model.
Here is my result in HD. Click to view at full size: